JTD

2026
450+ hand drawn
An offline-first, installable tower defense game built for mobile. Defend a winding path across six hand-crafted maps — Forest, Oasis, Frostbite Pass, Toxic Sewer, The Docks, and The Moon — deploying six upgradeable towers against waves of ants, bees, bats, goblins, and four distinct bosses. Every tower fills a role: direct-fire, artillery splash, and support that captures enemies or hexes the battlefield.
I hand-illustrated every asset in JTD — towers, enemies, bosses, maps, and UI — in Adobe Illustrator, then partnered with Claude to build it into a working, installable game. I directed the design and mechanics and iterated through constant playtesting, turning original art into a polished, fully offline tower defense.
This game is an ongoing project with updates throughout the year.
Game Assets Created




























Need Assets for Games?
I love creating game assets and using my expertise in UXUI to create easy to use interfaces.
